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As Long as We’re Alive, Problems Will Arise

L.S. Franco Author Interview

Pandora’s Box follows a 14-year-old boy who discovers he is a demigod like his late mother. His life has become a whirlwind of magical schools, ancient mythologies, and adventure while he tries to prevent evil from taking over the world. What was the inspiration for the setup of your story?

My son was my inspiration. When I became a mother, a new fear was unlocked: what will become of my child if I am not here tomorrow? I wanted to write something that could speak to him, nurture him, and entertain him, while leaving him with the values I hope I will have the time and support to instill in him.

The MC’s name is my child’s name: Liam. His mourning is built on my biggest fear.

The chaos the MC faces is nothing but the chaos of life. We tend to think our problems are the biggest in the world—and for us, they are. But it’s important for children to see that everyone has problems, which, to them, feel just as big. As long as we’re alive, problems will arise, and that will be true for everyone. The realization of this fact gives them a sense of belonging, helping them step out of the victim mentality and see problems for what they really are: opportunities for solutions and growth. I was careful to reflect that on each and every page.

I find the world you created in this novel brimming with possibilities. Where did the inspiration for the setting come from and how did it change as you were writing?

My inspiration comes from the books I grew up with. I’m a huge Star Wars fan, which is why you’ll see a mix of Sci-Fi and Fantasy in my work. I also love The Lord of the Rings and The Hobbit, and I read a lot of Agatha Christie and Sherlock Holmes as a child—this helped me develop my approach to building suspense, planting clues, and leading characters (and readers) toward discoveries.

Role-playing games have also been a major influence. I spent years as a Game Master for Vampire: The Masquerade and Dungeons & Dragons, which shaped my multi-perspective storytelling, worldbuilding, and rule-setting for magic and power. RPGs also helped me focus on character growth, much like players leveling up through campaigns.

Brazilian folklore played a big role in my childhood—it was mandatory in school and deeply woven into our culture. This sparked my curiosity about other mythologies, particularly Nordic folklore. Beyond that, I have a very poetic way of describing emotions, which comes from my younger years when I wrote poetry, competed in poetry contests, and attended poetry events as early as 12 years old.

On top of that, I love Greek mythology, Egyptian history, and the original versions of the stories that Disney adapted—many of which were quite dark in their European roots before being softened for children. That’s probably why my writing naturally leans toward darker themes.

Honestly? My writing style hasn’t changed much while writing. What has changed is my awareness of how readers perceive my published works, which influences what I choose to emphasize or tone down in future books. Since I haven’t read anything published in the last 20 years, my writing style remains uninfluenced by modern trends—it’s purely shaped by the stories I love.

What were some themes that were important for you to explore in this book?

Self-discovery, the concept of character (discerning good from bad), cause-and-effect (accountability for our choices), and inner power were all central themes. I wanted to show that having flaws doesn’t make you incapable of achieving great things—nor does it automatically turn you into the villain. It’s important for teenagers to develop a fair sense of self rather than viewing themselves through extremes of “good” or “bad.”

Faith in something bigger also plays a key role. Throughout the trilogy, I touch on difficult topics, even taboos like suicidal thoughts, in hopes of helping young readers recognize that the voice telling them they’re not enough doesn’t come from them—and that they can (and should) break free from it.

Can you tell us more about where the story and characters go after book one?

Without giving too much away—because surprises are half the fun—the second and third books take the characters much deeper into the prophecy hinted at in Pandora’s Box. Relationships will evolve, secrets will come to light, and the stakes will grow far beyond what they imagined. You’ll see characters like Liam, Ada, and others struggle with even more challenging situations, both magical and personal. Also, expect to see new realms, powerful antagonists, and the consequences of choices made in book one. It becomes a story not just about stopping evil, but about understanding yourself and the cost of standing for what you believe in.

Author Links: GoodReads X | Facebook | Website Trilogy Website

🔮 About The Pandora’s Box (Book 1 of the Conjurer’s Prophecy Trilogy)
Liam Hale gets a posthumous gift from his late mother, Bree, on his 14th birthday. It’s a holographic message that turns Liam’s life upside down: According to a projection of Bree, Liam is a demigod (as Bree had been), will attend a magic school, and will take over his mom’s role as keeper of the Seven Wonders (Earth and six other dimensions).

He will have to be “initiated” before claiming the keeper’s throne within 90 days, or the resultant fight for the position will trigger an intergalactic war (“It’s too much power”). As if that weren’t enough pressure, Liam must also complete Bree’s mission of finding “the Pandora’s Box,” an artifact that will restore the balance between good and (currently rising) evil. Luckily, he’s got help: His allies include his best friend Ada, mage student Benji, and perpetually bickering witch-twins Zac and Zoe.

With mythological creatures, a magic school, and dimension-hopping adventures, Liam and his friends must uncover the secrets of The Pandora’s Box before darkness takes over.

Posted on April 21, 2025, in Interviews and tagged . Bookmark the permalinkLeave a comment.

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